Making a 3D character based on a concept is a classic way for artists to learn new tools and upgrade their skills, but ...
Once the character design is finalized, it's time to transform the sketches into controllable 3D characters. According to Steve Thompson, art director for Gas Powered Games, it takes about five ...
was the pioneer of 3D game design with maze-like levels. Plus, its simple textures set the foundation for future first-person ...
Pietro Boldetti is a 2D & 3D concept artist based in Varese, Italy. He specialises in a range of artistic disciplines from ...
While Anil Rinat’s toy-like digital characters and objects might appear otherworldly, the 3D illustrator draws inspiration from Earthborn sea creatures and other animals, making them relatable and ...